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Sound only in the title screen/menu/quest log screen, constant 30fps in-game. Some character models are glitched (Ilia and Wolf Link are missing some body parts) Aside from some rare instances of jingles while navigating the item screen the game remains completely silent. Enemy encounters in large areas will cause slowdown until they're defeated. Minimap issue fixed, audio will sometimes play (when you load the game), but there appears to be minor errors with audio emulation (audio may cut off briefly). Doesn't go above 30.00FPS so I assume it's capped. Game initally drops to ~25 FPS upon loading a new area, and can hold 28-30 FPS in smaller areas like Ordon. Several issues appear fixed from 1.4.2b - Rupee count can be seen, bright models seem fixed. Sound works some times and in some areas sound is very glitchy. Minor graphical glitches, a part of the map still missing. some NPCs are rendered with missing limbs. Game runs fine, with a few artifacts, i.e. Can now select to use Wii U Pro controller instead of the gamepad in-game. Part of the mini-map is missing, textures for Ilia's arms and 1 leg are now oddly missing and does not seem to happen to any other NPC's so far. Pitch-black darkness AMD owners experienced is gone and lighting/environment looks great in these areas as well. Sound only in the title screen/menu, constant 30fps nearly everywhere tested. There appears to be no sound, and major lighting issues in some areas of the game such as on doors. Minor texture coloration issues in some areas of the game, but overall plays at a perfectly consistent 30 fps No audio at all, very shiny in some places (hard on the eyes), relies partially on the game pad screen which is non accessible NVIDIA GeForce GTX 750 Ti Zotac 2GB Edition Looks beautiful, no sound, too shiney at some places. Some minor texture mapping issues (shadows). Stuck loading on black screen, then white screen. The Legend of Zelda: Twilight Princess HD on Cemu 1.26.2 Testing Testingīlack screen. General Settings -> Graphics: Async Compile (only applies if you are using the Vulkan API.Ĭemuhook: Not needed for this title, but if you have it, leave everything set to "default", including the QPC to "Cemu Default". Game Profile -> CPU Mode: Auto / Multi-core recompiler This game does not require non-default settings to run properly.Ī full list of config options is available in the Config template's documentation.Like Wind Waker HD however, this remake also received the 30FPS cap limit. Like Wind Waker HD, most of Twilight Princess' models and assets are left the same as how they were in the original, mainly receiving the upgraded texture treatment to look less muddy and more detailed. Also, it features some gameplay changes and quality of life improvements (such as the ability to change into Wolf Link and Normal Link on the fly via the Gamepad). The game features graphical upgrades from the original version and runs at 1080p with most of the menu HUD having a new style of look. A bundle set containing the Wolf Link amiibo was also released, alongside a Sound Selection CD released exclusively for a limited time.
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It is the second remaster of a Zelda title on the Wii U, following The Wind Waker HD. It was officially announced via a Nintendo Direct webcast on Novemand was released on March 4, 2016. The Legend of Zelda: Twilight Princess HD is a Wii U enhanced remaster of the Nintendo GameCube and Wii game, Twilight Princess.